3 hours
Design Thinking & Process
Master the fundamentals of design thinking and research methodologies that drive successful product and service innovation.
Learning Objectives
  • Understand the double diamond design process
  • Learn qualitative and quantitative research techniques
  • Apply design research to real-world challenges
  • Develop skills in user-centered design approaches
Topics Covered
  • Introduction to Design Thinking
  • The Double Diamond Framework
  • Qualitative Research Methods
  • User Interviews & Observation
  • Synthesis & Analysis Techniques
  • From Research to Insights
Hands-On Activities
Double Diamond Mapping 30 min
Map a real business challenge through the four phases of the Double Diamond framework.
Instructions
  1. Choose a current challenge from your organisation
  2. Identify the Discover phase — what do you need to learn?
  3. Define the problem space — narrow to a specific statement
  4. Develop possible solutions — diverge again
  5. Deliver — converge on the most promising approach
Research Planning Canvas 25 min
Design a research plan for a product or service challenge using the Research Planning Canvas.
Instructions
  1. Define your research question
  2. Select appropriate methods (interviews, surveys, observation)
  3. Identify target participants and recruitment strategy
  4. Plan your timeline and resources
  5. Define how you will synthesise findings
Exercises
pair · 20 min
User Interview Role-Play
Practice conducting user interviews with a partner, focusing on open-ended questions and active listening.
  1. One person plays the interviewer, the other the user
  2. Use the interview script template provided
  3. Practice the 5-second silence technique
  4. Ask follow-up 'why' questions at least 3 times
  5. Switch roles and repeat
  6. Debrief: what insights did you uncover?
group · 25 min
Affinity Mapping Sprint
Synthesise research data into themes using affinity mapping techniques.
  1. Each team member writes observations on sticky notes (1 insight per note)
  2. Silently cluster related notes together
  3. Name each cluster with a theme statement
  4. Identify the top 3 most significant themes
  5. Present findings to the wider group
Practical Examples
Healthcare
NHS Digital Service Redesign
The NHS used design research to understand why patients were missing appointments, conducting 200+ interviews across 12 trusts.
Outcome: Reduced missed appointments by 23% through a redesigned reminder system informed by patient journey research.
Consumer Products
Dyson Product Development
Dyson employs ethnographic research, observing users in their homes to identify pain points with existing products.
Outcome: Led to the development of the Dyson Airwrap, which addressed frustrations identified through 600+ hours of in-home observation.
Industry Success Stories
Travel & Hospitality
Airbnb
Challenge
Declining bookings and poor user trust in the early days of the platform.
Approach
Co-founders went door-to-door conducting user research, photographing listings and interviewing hosts. Applied design thinking to reimagine the booking experience.
Result
Revenue doubled in one week after implementing research-informed design changes. Airbnb grew to a $75B+ company.
Government
Gov.uk
Challenge
UK government websites were fragmented across 1,800+ separate sites with poor user experience.
Approach
Applied rigorous user research and design process, testing with real citizens at every stage.
Result
Consolidated into a single platform serving 60M+ users, won the Design Museum's Design of the Year award.
Useful Resources
IDEO Design Thinking Guide
FRAMEWORK
The Design of Everyday Things — Don Norman
BOOK
Nielsen Norman Group Research Methods
ARTICLE
Miro — Collaborative Whiteboard
TOOL
Don Norman: The Design of Everyday Things (Talk)
VIDEO
Key Takeaways
Structured approach to problem-solving
Research planning and execution skills
Insight generation techniques
Ready to Master Design Process & Research?
Enrol now and gain the skills to drive impact in your organisation.
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